Saturday, November 25, 2023

DTO projections via JPQL with Hibernate lazy initialization

DTO projections are very important to doing abstraction over model and data processing. Most common interests are fecthing data with a spesific partition and/or different format other than model. Also DTOs can be very usefull for partial database updates. In JPQL, query results can be transfered into DTOs with new keyword as following:
 
SELECT new org.module.submodule.ExampleDTO(b) FROM Book b
Also you can send parameters via constructor separately. But this approach provide you to control DTO flow and lazy initializations.
 
@Getter
@Setter
public class ExampleDTO {

    private String bookName;
    private Set<BookOwner> bookOwners;

    public ExampleDTO (Boob b) {
    
    	this.bookName = b.getName();
        this.bookOwners = b.getBookOwners();
        
        Hibernate.initialize(b.getBookOwners());
    }
}
In the constructor block, you can manage all initialization, property inclusions, property exclusions and customizations.

Saturday, May 14, 2022

Generating GUID in excel using macro

For some reason, you may need to generate GUID in an excel document. For me, because of using GUID as primary keys in database, I have needed to generate insert scripts and GUIDs as primary keys. First of all you need to activate developer options of excel. After that, you are able to write macros. Finally, create a module and create function given below:

Function createguid()
Dim guid As String
guid = CreateObject("WScript.Shell").Exec("powershell -command [guid]::newGuid().ToString()").StdOut.ReadAll
createguid = Application.WorksheetFunction.Clean(guid)
End Function
In this approach, powershell is used for GUID generation. You can use this function in formulas after creation. Only drawback of this method is powershell console is opened and closed as many as generated GUIDs. 

Saturday, December 25, 2021

Dynamically rendering HTML to image with javascript and SVG without using any external library

In this article, we render CSS styled HTML to image. With this method, HTML can be exported to png, jpeg or bmp without using any external js library. SVG 2 is a new recommendation that is exposed by w3 consortium. SVG 2 has a new feature, foreign object, that enables us to use different rendering engines in a SVG representation. So, we use HTML rendering engine to render image representation of HTML. Example codes are at below:

<div id="export_html_to_svg_container" style="display: flex;flex-direction: row;width: 300px; height: 100px;flex-grow: 1">
    <div style="width: 100%; background-color: #ff7070;"></div>
    <div style="display: flex;justify-content: center;text-align: center;align-items: center;width: 100%;background: #a624a8;font-weight: 500;color: white;">OUTPUT</div>
    <div style="width: 100%; background-color: #7070ff;"></div>
</div>

<div style="margin-top:10px">
    <button onclick="exportToImage('png')">PNG</button>
    <button onclick="exportToImage('jpeg')">JPEG</button>
    <button onclick="exportToImage('bmp')">BMP</button>
</div>

<script>

    function exportToImage(imageType) {

        let content = document.getElementById("export_html_to_svg_container");
        let svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
        let foreignObject = document.createElementNS("http://www.w3.org/2000/svg", "foreignObject");      

        svg.appendChild(foreignObject);
        foreignObject.innerHTML = content.outerHTML;
        svg.setAttribute("width", "300px");
        svg.setAttribute("height", "100px");
        foreignObject.setAttribute("width", "100%");
        foreignObject.setAttribute("height", "100%");

        let serializer = new XMLSerializer();
        let serializedContent = serializer.serializeToString(svg);
        let base64Content = btoa(serializedContent);
        let imageUrl = "data:image/svg+xml;base64," + base64Content;
        let img = document.createElement("img");
        
        img.onerror = function (a, b) {
            alert("error");
        }

        img.onload = function () {

            let canvas = document.createElement("canvas");
            let context = canvas.getContext("2d");
            context.drawImage(img, 0, 0);
            let dataUrl = canvas.toDataURL("image/" + imageType);
            simulateDownload("output." + imageType, dataUrl);
        }

        img.src = imageUrl;
    }

    function simulateDownload(download, href) {
        const a = document.createElement('a');
        a.download = download;
        a.href = href;
        a.click();
        a.remove();
    }

</script>
In example, we render div (export_html_to_svg_container) object with its content to image.  First of all, we create an SVG object. We need a foreign object to place the HTML in, so we create one. We put the HTML in the foreign object and the foreign object in the SVG object. Before rendering, we must set the SVG object's width and height attributes. Finally, we serialize the SVG object to string with XMLSerializer and generate an image url using that string. With this url, we render the output image with the help of the image(img) object and canvas.

This method is compatible with many modern browsers like Chrome, Firefox and Edge.

Working Example:

OUTPUT

Monday, February 22, 2021

k Nearest Neighbours Classifier (kNN) with Javascript Implementation for Beginners

k Nearest Neighbours Classifier (kNN) is a powerful but computational costly nonlinear classifier. Basically, kNN works based on distance calculation and finding of closest neighbour vectors according to a distance function. Distance function can be l1 (Manhattan distance), l2 (Euclidean distance) or a different available appropriate distance function. kNN uses a hyper parameter (k) that implies count of closest neighbours. 

Algorithm find closest k vector to current vector, and returns classification result as class label of the largest matched number of class between these k closest vectors.




In this example; classes 1,2,3 corresponds to red, green and purple respectively. Algorithm takes k, x and y as input and return class label as color and draw last input point as a orange point. 


->k
->X
->Y
Javascript Codes:
document.addEventListener('DOMContentLoaded', (e) => {

            drawPoints();
        });

        var point = { x: 0, y: 0 };
        var k = 3;

        var datas = [

            { c: 1, x: 10, y: 100 },
            { c: 1, x: -10, y: 50 },
            { c: 1, x: 50, y: 150 },
            { c: 2, x: 100, y: 80 },
            { c: 1, x: 30, y: 200 },
            { c: 2, x: 200, y: 50 },
            { c: 2, x: 120, y: 30 },
            { c: 2, x: 100, y: 150 },
            { c: 3, x: 300, y: 50 },
            { c: 1, x: -150, y: 200 },
            { c: 3, x: -300, y: 400 },
            { c: 3, x: 233, y: 333 },
            { c: 2, x: 127, y: 190 },
            { c: 3, x: 100, y: -32 },
            { c: 1, x: -50, y: -12 },
            { c: 1, x: -101, y: -50 },
            { c: 1, x: -301, y: -19 },
            { c: 2, x: 127, y: -22 },
            { c: 3, x: 120, y: -100 },
            { c: 2, x: -50, y: -200 },
            { c: 3, x: 800, y: 100 },
            { c: 3, x: 150, y: -150 },
            { c: 3, x: 70, y: -80 },
            { c: 3, x: 70, y: -500 },
            { c: 3, x: 200, y: -300 },
            { c: 2, x: -50, y: -150 },
            { c: 3, x: 111, y: -200 },
            { c: 3, x: 301, y: -310 },
            { c: 3, x: 200, y: -151 },
            { c: 1, x: -122, y: -99 },
            { c: 1, x: -301, y: -499 },
            { c: 1, x: 401, y: -1 },
        ];

        function start() {

            let classColor = "";

            setValues();

            drawCurrentPoint();

            let c = knnClassify();

            if (c == 1)
                classColor = "red";
            else if (c == 2)
                classColor = "green";
            else
                classColor = "purple";

            alert(classColor);
        }

        function knnClassify() {

            var classificationResults = [

                { c: 1, count: 0 },
                { c: 2, count: 0 },
                { c: 3, count: 0 }
            ];

            let distances = [];

            for (let i = 0; i < datas.length; i++) {

                let distance = l2Distance(datas[i], point);
                let distanceToClass = { c: datas[i].c, d: distance };

                distances.push(distanceToClass);
            }

            distances.sort(function (a, b) {

                return a.d - b.d;
            });

            for (let i = 0; i < k; i++) {

                for (let k = 0; k < classificationResults.length; k++) {

                    if (classificationResults[k].c == distances[i].c) {

                        classificationResults[k].count++;
                    }
                }
            }

            classificationResults.sort(function (a, b) {

                return b.count - a.count;
            });

            return classificationResults[0].c;
        }

        function l2Distance(point1, point2) {

            return Math.sqrt(Math.pow(point1.x - point2.x, 2) + Math.pow(point1.y - point2.y, 2));
        }

        function drawPoints() {

            var canvas = document.getElementById("g");

            for (let i = 0; i < datas.length; i++) {

                let circle = document.createElementNS('http://www.w3.org/2000/svg', 'circle');;
                circle.setAttributeNS(null, "cx", datas[i].x);
                circle.setAttributeNS(null, "cy", datas[i].y);
                circle.setAttributeNS(null, "r", 3);

                if (datas[i].c == 1)
                    circle.setAttributeNS(null, "fill", "red");
                else if (datas[i].c == 2)
                    circle.setAttributeNS(null, "fill", "green");
                else
                    circle.setAttributeNS(null, "fill", "purple");

                canvas.appendChild(circle);
            }
        }

        function drawCurrentPoint() {

            var canvas = document.getElementById("g");

            let circle = document.createElementNS('http://www.w3.org/2000/svg', 'circle');
            circle.setAttributeNS(null, "cx", point.x);
            circle.setAttributeNS(null, "cy", point.y);
            circle.setAttributeNS(null, "r", 3);

            circle.setAttributeNS(null, "fill", "orange");

            canvas.appendChild(circle);
        }
                   
        function setValues() {

            k = parseFloat(document.getElementById("pk").value);
            point.x = parseFloat(document.getElementById("pX").value);
            point.y = parseFloat(document.getElementById("pY").value);
        }
HTML Codes:
    <div>
        <input id="pk" type="text" value="3" />->k
    </div>
    <div>
        <input id="pX" type="text" value="0" />->X
    </div>
    <div>
        <input id="pY" type="text" value="0" />->Y
    </div>

    <div id="resultDiv" style="margin-top: 20px;"></div>
    <div style="margin-top: 20px;">
        <button onclick="start()" type="button">CLASSIFY</button>
    </div>

    <div style="margin-top: 50px;">
        <svg height="500" id="canvas" width="500">
            <g id="g" transform="translate(250 250) scale(1,-1)">
                <line style="stroke-width: 1; stroke: rgb(0, 0, 255);" x1="-1000" x2="1000" y1="0" y2="0"></line>
                <line style="stroke-width: 1; stroke: rgb(0, 0, 255);" x1="0" x2="0" y1="-1000" y2="1000"></line>

            </g>
        </svg>
    </div>

Friday, February 12, 2021

Devextreme Toast Wrapper for Global Widget Configuration

While using Devextreme toast widget, you may need to configure it. By default, toast widget placed bottom middle of window. In this article, I write a wrapper javascript code to configure widget globally, and I provide to show widged at bottom right of window and widget will be continuing to display content while mouse hover on it. This wrapper code is also compatible with older browsers. 

Wrapper code is dependent to Jquery.

dx-toast-wrapper.js:
var toastDefault = {

            width: "500px",
            displayTime: 4000,
            cancelHiding: false,

            contentTemplate: null,

            position: {

                at: "right bottom",
                collision: "fit",
                boundaryOffset: "20 20",

            },

            onContentReady: function (e) {

                $(e.element).on("mouseenter", function () {

                    this.cancelHiding = true;

                }.bind(this));

                $(e.element).on("mouseleave", function () {

                    this.cancelHiding = false;
                    e.component.hide();

                }.bind(this));
            }.bind(this),

            onHiding: function (e) {

                e.cancel = this.cancelHiding;

            }.bind(this)
        };

        var toast = {

            success: function (message) {

                toastDefault.contentTemplate = function () {

                    return $("</p>").html(message);
                };

                toastDefault.type = "success";

                DevExpress.ui.notify(toastDefault);
            },
            error: function (message) {

                toastDefault.contentTemplate = function () {

                    return $("</p>").html(message);
                };

                toastDefault.type = "error";

                DevExpress.ui.notify(toastDefault);
            },
            info: function (message) {

                toastDefault.contentTemplate = function () {

                    return $("</p>").html(message);
                };

                toastDefault.type = "info";

                DevExpress.ui.notify(toastDefault);
            },
            warning: function (message) {

                toastDefault.contentTemplate = function () {

                    return $("</p>").html(message);
                };

                toastDefault.type = "warning";

                DevExpress.ui.notify(toastDefault);
            }
        }
You can use Devextreme toast like that:

index.html:
<script>
toast.success("Success message");
toast.error("Error message");
toast.info("Info message");
toast.warning("Warning message");
</script>

Sunday, February 7, 2021

Using ProjectBaseCore without Dependency Injection

We can use ProjectBaseCore(PBC) without dependency injection(DI) by instantiating DatabaseFactory class with new keyword. We can give to factory class's constructor function a object that is implemented IConfiguration interface, or we can create database object by simply giving connection string and provider parameters to GetDbObject function. I give a console application example of how to use PBC without DI.

Program.cs:
class Program
{
   static void Main(string[] args)
   {
        DatabaseFactory databaseFactory = new DatabaseFactory(GetConfiguration());
        IDatabase2 db = databaseFactory.GetDbObject();
        var dt = db.ExecuteQueryDataTable("select * from product");
   }

   static IConfigurationRoot GetConfiguration()
   {
         var builder = new ConfigurationBuilder()
           .SetBasePath(System.AppContext.BaseDirectory)
           .AddJsonFile("appsettings.json", optional: true, reloadOnChange: true);

         return builder.Build();
   }
}
appsettings.json:
{
  "DefaultDb": "Context",
  "ContextProviderName": "MySql.Data.MySqlClient",
  "ConnectionStrings": {
    "Context": "Server=localhost;Database=db;Uid=root;Pwd=1234;"
  }
}

Saturday, February 6, 2021

Injecting ProjectBaseCore in .Net Core Project

ProjectBaseCore (PBC) has to be injected to use in .net core project with version 2.x and later. After version 2.x, DatabaseFactory and QueryGeneratorFactory classes are no longer static classes. As a result, PBC version 2.x is not compatible with older versions, because you must inject DatabaseFactory and QueryGeneratorFactory classes or instantiate them with using new keyword.

First of all, in startup.js file or in a dependency injection container, injection must be defined:

services.AddSingleton<IDatabaseFactory, DatabaseFactory>();
services.AddSingleton<IQueryGeneratorFactory, QueryGeneratorFactory>();
In startup file, we write these codes in "ConfigureServices" function. After these declarations, we can use these services in controllers or middleware classes.

public class HomeController : Controller
{
     private readonly IDatabaseFactory _databaseFactory;
     private readonly IQueryGeneratorFactory _queryGeneratorFactory;

     public HomeController(IDatabaseFactory databaseFactory, IQueryGeneratorFactory queryGeneratorFactory)
     {
         _databaseFactory = databaseFactory;
         _queryGeneratorFactory = queryGeneratorFactory;
     }

     public IActionResult Index()
     {
         var db = _databaseFactory.GetDbObject();
         var qg = _queryGeneratorFactory.GetDbObject();
         qg.SelectText = "select * from product";

         var dt = db.ExecuteQueryDataTable(qg.GetSelectCommandBasic());
         return View();
     }
}